APPEND OBJECT
This command will append all animation data from an X file into the specified X file object. The new animation data will begin from the start frame specified up to the length of the files animation data. Ensure that the 3D object being appended uses the same limb names as the original object, otherwise the load will fail. The parameters should be specified using integer values.

SYNTAX
APPEND OBJECT Filename, Object Number, Start Frame

RELATED INFO
BASIC3D Commands Menu
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EXAMPLE
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